jammy2211 said:
You don't seriously think the developer and publisher are making $50 off of every game sold? Really? Although there are no solid numbers in the video games interest to my knowledge, looking at my experience with the music retail industry I'd imagine a RRP $49.99 Wii title such as de Blob is bought by retailers for approxiamately $27 per copy. Then you have to make deductions such as production, royalties, shipping and taxes before the money reaches the publisher. On that basis I'd say a $5 million project on the Wii needs a sell through of 400k - 500k, I doubt de Blob cost that much though. de Blob was profitable and no doubt a great success (Albeit I saw alot of marketing for it in the UK, including TV adverts, so maybe not the money cash-cow some people suggest). However the point of my post was more to drill home how stupid your figures were. All my figures are guesstimates, if anyone has any better sources / figures feel free to correct me, I'd love to have some solid numbers. |
You're not really good at math, are you?