Solid_Raiden said:
Right. That and bringing easy to use tools with almost endless possibilities to a more mainstream audience and with a presentation, style and flair that is unique and can not be found in any of those other pc games you mentioned. In addition there is a strong family and friends theme with four player co-op and is a great and addicting game right out of the box. I have played this game with countless friends and family members who became instantly engrossed in the fun and excitement provided by the title. There are plenty of ways to screw each other over and laugh and mock each other's deaths. It's through the style and presentation of the title that players become engrossed in the experiance. It's the same thing that seperates a mediocre shooter from the AAA shooters. Presentation, implementation, fun aspect, etc. I've seen games with more features score lower then games of the same genre with fewer features because of the quality of the titles and their presentation. Who care's how much you can do with something if your not having fun? And LBP has fun galore in everything it brings to the table. Charisma is what it's got going for it, and charisma is exactly what gets people elected president or in positions of power. It's that important. In addition I could be wrong but it has the largest community and still growing of any game of it's type. So I think you need to recalculate your stance on LBP because your obviously missing some digits in those calculations. |
Ummm, I feel sorry for anyone who says LBP is "bringing easy to use tools with almost endless possibilities." Do you even realize what endless possibilities means? I can, look up UT2004, now follow this link: http://mods.beyondunreal.com/alpha/ut2004/A.html
THAT is endless possibilites, not some bullshit level editor. BTW, the UE2.0 came free with purchase of UT2004, and you could make anything you wanted as long as you didn't charge for it (otherwise you had to license the engine from Epic).
And while I have conceded the 4 player co-op from the couch point( as you should already know since you seem to have been reading all my LBP posts), the community is also actually dwarfed by SPORE's, who's idea of sharing is the same as LBP's (except it was being talked about before LBP was even in existance). Here are some statistics, directly from their database:
Total number of creations uploaded: 62356259
Total number of users: 2444893
For a quick refresher, you are allowed only 1 account per game of SPORE, also those numbers don't include the 1.7 million pirated copies of the game (http://torrentfreak.com/top-10-most-pirated-games-of-2008-081204/ , notice that that's from Dec, 4th, which is just 3 months after its release, so add another month to that since then). LBP, can't even begin to touch the community of SPORE.
LBP shall always remain the first successful level-editor (and nothing more) with a successful community behind it on a console, but that doesn't mean it's anything new or innovative (maybe for consoles it is).
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835








