jammy2211 said:
Companies who makes games which don't sell will fail, you heard it here first people. I'd like to add a third item to your list though: "Comapnies with a diversified portfolio will survive, unless the games don't sell'.
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Even though I think you're just trying to be a smart ass ...
The truth is that in a creative field like videogames you're going to produce a product which simply doesn't sell well on occassion; this can be because the game didn't turn out as well as you expected, there was too much competition, or it just didn't resonate with the audience.
If you focus all of your resources on a single game, or a small collection of similar games, it is more likely that you would have enough failures to bankrupt your company than if you have a diversified library of games that cross a variety of platforms.
Majesco is a publisher which demonstrates this more than anyone else ... When they were focused on a handful of big budget (for the time) games they almost went bankrupt when Psychonaughts didn't sell well.







