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theprof00 said:
ChichiriMuyo said:
Any game that sells over 250k on the Wii is profitable, except maybe some large-scale projects like Mario and Zelda. Any game that sells over 500k is a success. Any game that sells over 1 million is in fantastic shape and will probably get a sequel. This is pretty much how the game industry has always been, but the HD consoles have gone and doubled those numbers despite the games also costing $10 more each. If this game sells 750K+ copies, this guy will be jumping up and down about the next, higher budget, Wii project his bosses hand him.

I totally agree with that logic. But think about this scenario.

Company has two divisions. One makes a party game, one makes a more expensive game. Party game sells 1.5m copies, expensive game sells 400k. Now, to us that looks great because it is a success. But to the company it says, lets have that one division make two party games and maximize our profit.

 

 

Well that company would be run by idiots.

Everyone knows diversification of your product line is the most healthy way to buisness.

If you just keep making one type of product your going to end up screwed in the end.

Companys need to diversify, it doesn't matter how much profit soemthing makes, so long as it makes a profit because you want to hit as many consumers as you can and not just focus on one branch of consumers.