| ChichiriMuyo said: Any game that sells over 250k on the Wii is profitable, except maybe some large-scale projects like Mario and Zelda. Any game that sells over 500k is a success. Any game that sells over 1 million is in fantastic shape and will probably get a sequel. This is pretty much how the game industry has always been, but the HD consoles have gone and doubled those numbers despite the games also costing $10 more each. If this game sells 750K+ copies, this guy will be jumping up and down about the next, higher budget, Wii project his bosses hand him. |
I totally agree with that logic. But think about this scenario.
Company has two divisions. One makes a party game, one makes a more expensive game. Party game sells 1.5m copies, expensive game sells 400k. Now, to us that looks great because it is a success. But to the company it says, lets have that one division make two party games and maximize our profit.









