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on the clonker pic...

the characters are nice but the suroundings are awfulL....
That is the same critic I have to the HD consoles, everything is just pasting textures and the texture is supposed to make the effect of cracks and depth... That is the 3D PC aproach that lets you upgrade graphics based on the power of the graphics card. Just look at the ground, the effect is definitely not well done there....
Consoles don't change graphics cards and thus should not have graphics based solely on nice textures.
(the characters are well done, I only complain about textures on the environement.... even the wood in the background stands out because it's not done the same booring way...)

On the mario pic it's not the textures that give the details, it's actually the complexity of the scene, the shapes given... The textures here are pretty basic actually.

That is 2 different aproch and I prefer the mario one.



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