| LordTheNightKnight said: The userbase is already here. The advertising isn't hard to do. It's making the games after the system was clearly a hit. So you're right, but for the wrong reasons. |
I was just wanting to point out that as the Wii userbase increase the cost/benifit ratio of advertising increases so you would expect to see more of it. I was also explaining why there wasn't as much in the past.
See the advertising costs the same whether there are 10M or 30M Wii users, but the potential effect is trippled. Third parties don't have the added incentive of trying to sell the system itself so it makes less sense for them to advertise their games early on. In effect the aparantly nasty ratio of high selling 1st/3rd party games is caused in a significant part because of a lack of advertising which only becomes justifiable as the userbase increases.
Tease.







