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BrainBoxLtd said:
largedarryl said:
@BrainBox, I'm glad someone else gets the stupidity of adding story to a game that does not need it.

I'm sure I could come up with many great games that get by without any fleshed out storyline. I'm sure I could start listing some of the most popular franchises (sales wise) that are not story driven:
Mario
The Sims
Guitar Hero
Need for Speed
Madden
Tetris
FIFA

Actually just look at this Wikipedia link, at least half of the most popular franchises are not story driven games: http://en.wikipedia.org/wiki/List_of_best-selling_video_game_franchises

 

One of (there are many) the things I hate about Mario Sunshine was the sudden inclusion of more storyline. Mario's going to jail for eco-terrorism? Peach is Bowser Jr's mother? There's a Bowser Jr? The hell was all that about? And the ending, with Bowser talking to his son, the fuck?

Guitar Hero III actually had crappy short cartoons in between sets of songs in the single player to try and create a story. I think those were kicked to curb in World Tour.

 

Shit, never played sunshine but reminds me of the stupid plot SMB2

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.