nordlead said:
I did, but my memory is hazy. However, Zelda I & II were RPGs so I really don't know what we define as an RPG nowadays compared to back then. I'm not a huge RPG fan, but most the ones I've played recently you either get random stat boosts, or you get to choose which stat to boost. |
In many older console RPGs, you have no control over stats nor what happens when you level-up. To say "isn't like most RPG leveling" considering that a lot (a majority I would say) of older RPGs did random stat leveling seems wrong to me.
I understood your original point, but it was worth pointing out that we've gained more control over leveling than we had once upon a time.







