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steven787 said:
Check out this quote from the second page:

". Sure, you can set your maximum up and down look, but you can also feather your horizontal and vertical sensitivity, your aiming sensitivity and, best of all, your dead zone (commonly referred to in these parts as the elusive bounding box). Because the controls can be so tightly tweaked and because Heroes 2 runs at a locked 60 frames per second, you can continually fiddle with the dead zone and the look / aim sensitivities until you stumble upon the perfect match for the way you play. The standard configuration is already highly responsive - better than Call of Duty 3 or Vanguard and not far behind Metroid Prime 3. However, after maxing everything out and dropping the dead zone down to its smallest size, we walked away with a look / aim speed several times that of Prime 3 and the ability to a 180-degree flip with the Wii remote in a half second, as opposed to the two and half seconds it takes in Corruption. We're not sure we'd want to play the game like that - you'll make dramatic on-screen movements if you so much as sneeze - but if you've got the finesse to maintain control with that much speed at your fingertips, you have that option, which is a first on Wii. "

For those that don't like reading...

Lots of control tuning.
Bounding Box/"Dead Zone" fully customizable.
In the highest sensitiviy settings, you can do a 180 in under a second.

What I want is to be able to shoot a target without an onscreen reticule. I want to use the sights of my gun or wiimote. Let's see if these calibrations that EA has put in place will do the trick.