CADMBFan said:
Brilliant analysis...sums up my thoughts exactly. I'd also add the lack of variety...the game essentially boils down to run, shoot, run some more, shoot some more...I always felt like I was just running from point A to point B and shooting every enemy in sight without any other more complex objectives to break up the action. Halo is the epitome of mindless run-and-gun for me. |
Great. Now I do not need to make a 3 page report telling people why I think Halo single player is so boring and repetive. I would add some more points.
5) One of the Worst weapons in any FPS. 8 weapons for a FPS may be strange, but 8 weapons when you can only carry 2 at a time and they do not work how they should is ridiculous. You can carry a rifle with 600 rounds and a rocket launcher with 10 rockets but you can only carry a plastic pitol and pistol with 100 bullets. The machine/rifle is the worst weapon in the game and sadly the one that you never run out of ammo or have trouble finding. The damage is worse than the Klobb for Gondeneye and the accuraccy is similar to the Reaper in PD. The pistol is great, but does not work in a logic way. It is one of the strongest gun, quicly, accurate (zoom function) but lacks ammo and is a little hard to find. Shotgun comes really late in the game and does not work on aqnything save for flood. Sniper is strange like the pistol, small clip capacity, hard to find and scarce ammo. The worst is that you use it on 2 or 3 levels and the flood is kinda immune to it. Rocket Launcher is another broken weapon, the rockets are so slow that you can not even one hit kill an elite with it (he dodges and minimizes damage). Alien weapons are almost all crap. They are everywhere, but you can not even reload. Needler is too slow and innacurate. The plasma rifle overheats faster than the pistol (I can fire more shots per second with pistol), is harder to find and lacks a charged shot. Summing up. 8 weapons, 2 broken (needler, rifle), 2 that are not useful enough (rocket launcher and plasma rifle), 2 that are rare or you only get late in the game (shotgun and sniper) and 2 that are damn useful but lack ammo or big clips (pistol and plasma pistol).
6) The 3 last levels are earlier levels backwards and not any 3 levels, the most unispiring and repetive levels. They could make it worse by adding the Library. It is basically corridor, hall, open area and repeat.
7) 4 kind of enemies for almost the whole game. People may love Halo, but most of its gameplay is killing the same 4 types of covenant. 60% grunt, 20% elite, 15% Jackal and 5% Hunter. There is the flood, but consider that most of them are just elite grunt in rotten state. There is also the bug like flood, but they are not really a challenge even on legendary.
8) Frustating gameplay. Sometimes a elite attacks you with a ship and you must kill him to proceed. The problem is that you only have pistol and plasma pistol. Plasma and rockets are too slow and the ship dodges most of its shots and pistol is not strong enough. After 40 shots the ship explodes and run over you killing you. Elites on the last level go grenade frenzy on you and unless you are hiding behind a wall they hit you 100% of the time. Level 3 ship boarding (with the sword elites) is so unbalanced that you may need to restart the level to get sniper ammo.The lack of weapons and weapons choices forces you to kill 20-30 enemies with a really weak gun. It still does not make sense to me that the pistol is good for long range and the sniper rifle is great for close range combat like in level 3.
Satan said:
"You are for ever angry, all you care about is intelligence, but I repeat again that I would give away all this superstellar life, all the ranks and honours, simply to be transformed into the soul of a merchant's wife weighing eighteen stone and set candles at God's shrine."







