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Devise01 said:
360 uses less memory for it's OS and it's unified, not split. This is what causes the problem for some developers on the PS3. Both systems have their own bottlenecks, this is old news. The PC version is probably the best :p

Unified memory is used in non-gaming laptops and low end pcs because it is cheaper.  Almost all pc games require a certain amount of video ram, which is dedicated not unified.  There is no difference in the amount of ram between the 360 and the PS3, but there is a difference in allocation, speed, and bus architecture between the 2.  I am not saying either is better or worse, just different.

 

It's a good thing that Volition started this controversy, I had forgotten this game existed.  Are we starting to see publishers using fanboys as viral marketers?

 

 

 



Thanks for the input, Jeff.