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OMG!!! Look at that ground texture work. THe way the light hits it......UUUGH!  And the hand with the gun. Wanna know how you get the light and the ground to play like that? You model the actual bumbs and indents in the ground, THEN texture over it. Then all you gotta do is set up material types and level of refraction/reflection.

Lighting Effects are unmatched! That explosion looked something like out of an Action movie, particles flying through the air and slowly comign down. THe light from explosion even gives off a glare right in the eye. You can even see the fine tuned details of the gun, every whole, screw, nook and cranny.

Not to mention not a AA issue in sight that many try to claim the PS3 has issue with.



      

      

      

Greatness Awaits

PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)