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leo-j said:
Shadowblind said:
leo-j said:
It is the developer, because if devs knew how to develop on the ps3, they wouldnt be struggeling to make it = the xbox 360

The only problem I have with this is that if it was simply knowing the console that mattered, Sony's first parties would have already made games that with graphics that couldnt be emulated on the 360. So far, they haven't.

 

MGS4, and UNC beg to differ..

@Squillium

 

Its not fair to judge a 360 port on the ps3, Its better to judge games that where built from ground up on both systems "Devil May Cry 4, Burnout Paradise, GTA IV , etc.."

 

 The Xbox 360 could play MGS4 without breaking a sweat and could be created with the same level of graphics in a shorter amount of time. The issue is with compressing data. They would need multiple discs. It's not a graphics issue for the 360, it's a space issue.