Grampy said:
Sorry, I have to jump in. I just posted this in a different thread and it obviously goes here. A big part of the question is just what makes a "BLOCKBUSTER". If it's just one more generic grandiose pretentious shoot-em-up - KEEP IT, PLEASE. If you really think Wii Sports Resort with the first real time one to one control is just some minigames, then HD is definately the place you need to be because ain't nothing happening there that will be remembered more than a year from now. High resolution makes a game "better", and more "important" and that's why there are so many "GREAT" games for the PS360 and so much "crap" on the Wii. The developers that can't succeed on the "real" consoles should find that "toy" one a piece of cake. - No they won't. Learning to use an entirely new control concept is at least as hard as learning how to increase polygons and shading. As far as I am personally concerned most of those "great" games are just an endless procession of almost interchangeable, beautifully detailed but drab and dismal violence fests powered by equal amounts of blood and testosterone. They all are peopled by grimacing, sometimes vaguely pre-Homo sapien hulks clad in either an unlikely mix of half medieval half future-tech body armor or alternatively elaborate body pinstripes. They tote various and sundry killing apparatus always designed by someone who is very good at increasing lethality but bad at miniaturizing weapons. And off they stomp to visit a violent end on mutants/zombies/criminals/anyone or each other. (LBP is, of course, a delightful exception.) This is originality? I drew these guys on my desk at school almost before video, let alone video games were invented. If this is the art of HD video games, then Mario Karts, World of Goo , the Blob and hell, even Carnival Games don't seem like that bad a deal to me. Even Wii Music is starting to seem appealing. If this is what HD has to offer, please, keep it all.
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Well, great post, but violent games are the core of the industry. Just to remember, one of the most loved franchises is based on a plumber that kills animals and consume mushrooms(hummmm), violent and politically incorrect, yet one of my and a lot of people favorite videogame character.
Violence is not the problem, but how it is aplied on the game.
BTW, the sales profile of the Wii isn´t very promising for the type of titles you value( innovative, non-violent games, meaning NOT brawl, galaxy, MKII, MP3 and Zelda, cause they involve violence), since more than 50% of it´s software sales are concetrated on 10 titles, 8 of them Nintendo and 1 multiplat. The meaning of this is that Wii sells software, but just 20 of the more than 300 titles avaible.
The future is: few Nintendo AAA titles, since the old ones sell very well, even less 3rd party AAA titles, cause they praticaly don´t sell( bar GH and RB) and lots of shovelware. The 3rd parties will concentrate on the HD consoles and even good, innovative and non-violent games won´t be made for the wii, cause would be risky, more risky than concentrating on a new shooter on PS360.
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