| HappySqurriel said: Watching third party publishers allocate resources is sort of like watching an alcoholic drink themselves to death ... A lot of third party publishers seem to be looking at the market like there is a wall with snipers between the HD consoles and the Wii, and any game that tried to cross from one side to the other would die a horrible death. While it may be difficult to get people to buy a console for one game, (from what I have seen) getting someone who wouldn't typically play a console to buy a game for it isn't that hard when their household already has the system. What this means is that the potential customer base for most kinds of games is fairly large for all consoles, and focusing all your efforts on producing "Hardcore" games for the HD console and "Casual" games for the Wii only translates to each market being saturated on each console and you have non-optimal sales ... In my opinion this is worse when it comes to the "Hardcore" games because a game that cost $20 Million to produce and only sold 200,000 copies is far more damaging to a company than a game that cost $2 Million to produce and only sold 100,000 copies. |
This is probably also a reason why developers are keeping those type of games off the console.







