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Words Of Wisdom said:
Galaki said:
Todmod or something died in the rescue prisoners mission. However, he still shows up in the story mode doing his talk and stuff. Should I worry about that?

I wouldn't worry too much.  He appears in 4 chapters prior to the End Game scenarios which basically gives you almost no time to level him up or really get that much use out of him at all.  It's sad that he's gone and not having him available might make 1 or 2 chapters a tiny bit tougher but he's not critical.

Oyvoyvoyv said:

Overall, I'd say you posted some personal experience, with little/no facts. You have no right to say WoW has no clue.

Wow.  Oyv said almost everything I would have.

I will mention Biorhythms though.  I read a long while back that male characters tended to have smaller but longer rhythms while female characters tended to have stronger more erratic ones.  Basically this means that female characters get more of a bonus or penalty from biorhythm but their rhythms change around much faster.  Conversely male characters aren't affected by it quite as much but they tend to be affected for longer in each direction.  I never paid too much attention to biorhythm except when it was really bad though.

That's pretty interesting.

I didn't even know what biorythms was on my first playthrough (nor did I know what each skill (attribute?) was though).

I think that is one of the reasons why I always like using quick units that have a high hit rate - that makes the biorythm matter less (as they almost always double, and have 95% + hit normally).

And thanks for the kind comment :D

 



http://www.vgchartz.com/games/userreviewdisp.php?id=261

That is VGChartz LONGEST review. And it's NOT Cute Kitten DS