Bodhesatva said:
No, I'm not talking physical goods. Of the examples I gave, Books, Movies, and Music are all intellectual properties: I can add to this list application software (products like Windows OS or Adobe Photoshop) which are also resold. And yet, despite the fact that these industries vary wildly and have vastly different products, they all manage to have thriving and succesful industries. All of them, except video games, apparently. You are absolutely correct that used books cut in to sales of new books: so why are book makers not crying foul? Why are they still making money and continuing to march on? Why is no one arguing that the second hand book industry needs to be destroyed? Because everyone agrees its acceptable, or even good, for the industry. It's part of every market. This should highlight the difference for you. Everyone agrees that used sales in ALL of these markets have some effect on new sales. So why is it such a big deal in video games, when it all these other industries live in harmony with their second hand markets? Again, the answer is that the business model gaming has developed is flawed. |
I certainly understand and appreciate your argument but video games, specifically console games, have a very limited audience. The number of people that are willing to buy a used Finding Nemo is enormous and selling that video used probably doesn't cut into overall sales (as a percentage of total) nearly as much as selling used copies of, say, a $60 game for a console with a 10-20 million localised userbase. I think there are enough unique things about the video game industry that it can't be compared easily with other "second hand" marketplaces. Regardless, it is Intellectual Property and if the developers decide to put a "this title cannot be re-sold at retail" in the license agreement, put the little disk in a bag, and sticker over the envelope so, once broken, you've agreed, it's their perogative. I truly think something like this is coming in some format or another over the next 2-3 years... We'll see, I guess. Greed often triumphs over sound reasoning.....
Edit: Also, I do want to make a clear distinction between Intellectual Property and property in which you take title on delivery. The two cannot really be meaningfully compared as the IP owner holds all right and title and the buyer of said IP -- that book, game, software, etc. is bound by the copyright agreement, license agreement, etc... That sort of changes the balance of power in a second hand market (if the IP owner wants to).








