| Bodhesatva said: Just out of curiosity, why can the Jewelry, Movie, Gun, Book, Car, Music, and Appliance industries all thrive with bustling second hand industries, but games cannot? Given that practically every other comparable industry has a used saler market they live in harmony with, it seems like the problem is the Games industry, not second hand sales. |
With at least half of those, value diminishes considerably with use (not really so with video games, unless you scratch the disc or something).
Movies and music are so cheap that the second hand industry doesn't get enough attention.
I don't know about books or jewelry though.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







