frictionini said:
that's also my point. why made them 360 exclusives/timed exclusives with TLR and SO4. They could have earned more w/ multiplat release all at the same time even if the PS3 version can get more faulty version, it can sell more, in Japan that is or maybe even outside Japan. |
MS is moneyhatting. The amount of money MS is paying is most likely enough to cover the difference (if not more since PS3 still has a significantly smaller userbase overall). Now, MS is prolly loosing some money on this, but they don't give a crap, all they care about is defeating the PS3, otherwise they would not have as many pricecuts and moneyhats. Defeating playstation is prolly the only reason they entered into the console market. But, that is another thread for another time.
As long as there are MS money hats, then the developers have a reason to put it on the 360. IMO when (and if) this stops, alot of the rpgs will move to the wii, where the risk/reward ratio is significantly better. With DQ X going to the wii, many of the smaller developers (who would not get a moneyhat anyways) are already preparing to move there.
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