Onyxmeth said:
It's that obvious huh? This has got to be the first time someone has used the argument that Achievements are a hindrance to replay value as opposed to a boon. Yup that Gears 2 has no replay value, because once you get your 100,000 kills for that final achievement, you've got nothing left to do.
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How about it then? Name four games that you've gotten all the achievements for and, having done that, seriously intend to play again soon (with "soon" being defined as near enough in the future that, barring some sort of catastrophe, you can be absolutely certain you will play again). Online modes don't count for this, as they represent a different gameplay experience. If you can even name two games where you'd do this I'll be shocked; that would put you well ahead of most. More so if neither game has the word Fable in the title. If you can honestly name four, I'd be astounded.
Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.
Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.
There is much to hate about modern gaming. That is why I support the Wii.







