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The major reason the 360's attach rate is so awesome is the Achievements gimmick, and this is by design. Get people to overplay their games to death as fast as possible, then provide them with an illusion that there is nothing left for them to do. This gets them bored more quickly, so they run out and buy more games to get MOAR POINTZ.

It's a brilliant move, I'll give them that much. It gets to the heart of one of the biggest problems developers face: as long as people are replaying their older games, they're not buying new games. Replay isn't profitable, and Achievements are the replay-killer.



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.

What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.