That's what I meant by relevant audience. I'd imagine the casual gaming audience is extremely minimal, particularly at this point, but who is buying the system is primarily hardcore gamers but more importantly hardcore Nintendo gamers. They want their favorite characters but don't go for all the bloodshed. There is a mature market on Nintendo systems, but it's not the predominant group as it is on Xbox and PlayStation. Even without the mature themes, third parties will have difficulty selling their games as well as they will on other platforms, and most are aware of this. So this makes it a difficult balancing act as to how you best utilize the Wii's userbase without overextending yourself.