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No no no :) DX7 actually, with some custom stuff in there. No programmable shaders, only fixed pipeline and texture stages with indirect texturing to do nice effects like bump mapping, normal mapping and emboss mapping. It's really frustrating when reviewers compare Wii version of games vs XB360 and PS3. Wii has ooooooooooooold graphics hardware (the same as the GC, just overclocked).