...I hear this all that time: that apparently the Wii isn't capable of normal "AAA" style games because it's not as graphically powerful as the 360/PS3? ...As if those type of games didn't exist last year when those systems weren't around! (not to mention the Wii is more powerful than last gen, if only marginally so). All the same-old game types are still possible on the Wii, and they don't seem to have trouble selling either (see: Zelda, Red Steel, COD3, MUA, etc.) To take one example, COD3 was probably put on the Wii as a lark: a quick port to cash in on the launch. But considering how well it's sold, and also projecting forward where the Wii install base will be vs. the 360 and PS3 by the time the next (real) COD game is out, the Will will almost certainly be their *largest* platform by then. They're going to have to put out more than a quick port if the Wii becomes that important. Another possible example: Capcom has Resident Evil games in the works for the Wii and PS3/360. The Wii version was intended as just a spin off, and probably more a cash-in than anything... but again given where install-bases will be by the time these games are due (late this year / early next) where would you put most of your development effort going forward?