IllegalPaladin said:
lol, realistic to stand still to fire any shots, but Leon does MGS: Twin Snakes bullcrap stunts in the cut-scenes. It would seem rather inconsistant that he has to stop moving just to fire a pistol. I wouldn't have a problem with having to move around and shoot if it didn't feel clunky. It might make me sweat at first, but it became more annoying the further I progressed. |
I did say a slice of realism. Pure realism would be brutally boring, after all.
That's fine if some people don't appreciate the game mechanics. I enjoy the variety. And there are probably quite a few things they could do to improve the formula and appease more gamers. A slow walk which reduces accuracy while aiming might be nice. bouzane outlines some frustrations which are quite understandable. I could certainly stand to see the "organizing my suitcase so I can fit all my crap in it" minigame go out the window.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







