Zim said:
Firstly you are assuming TLR doesn't have a release date because it is a timed exclusive. Whereas the far higher probability is that TLR is only a timed exclusive because they can't get it to run on the PS3. Look at the evidence, it's built on UE3 - an engine that time and time again we have heard from developers is far better suited to the 360 than PS3. It's performance on the 360 was rough at best - If the game was struggling on the 360 which is far easier to develop for with the engine imagine how it was on the PS3. My guess is TLR is only a timed exclusive because they needed to release it but the PS3 version simply wasn't finished. It's possible that after seeing the reviews from the west though that they may delay the PS3 version a bit more to try and smooth it out compared to the 360 version. However it still is not an exclusive. |
Ok, let's break this down:
1. Multiplatforms get the most money releasing them simultaneously, it's almost a law... Square is willing to release FF13 in both consoles simultaneously on the West to get the most of it, why didn't wait for TLR to be finished on the PS3?
2. The game is also going to PC, right? The Unreal Engine is easier to develop for Windows PCs than 360 and PS3, then WHY the PC version is also delayed?
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@J-Man
Yeah, Versus XIII too, and also Dragon Quest X (but i don't really count this because of the platforms differences in controls and graphics, but if they're really serious about multiplatform agenda this should be multi as well)...







