I'm excited for the online portion of MH3. I hope and pray that Capcom makes good use with the Wii's online service. The main attraction of Monster Hunter was clearly the multiplayer aspect.
Reason being the game sold bad in Japan. Online in Japan is really not all that good. That explains Xbox Live there. So really that's a good excuse why the PS2 versions of Monster Hunter flopped. Clearly the hardcore bought it out of single player and some multiplayer but again online was hot in Japan.
As soon as Capcom saw the PSP it was good for online purposes. They released Monster Hunter Freedom. Knowing that Japan loves portable devices it was wise for them to take advantage of both ad-hoc and infrastructure online properties of the PSP.
Clearly we can see that with the massive amounts of software and hardware increases.
The PSP is a portable online device to many in Japan. And knowing that the community there are always near each other sort of a social network, word-to-word began to spread and many people had the game and a PSP. I really think the ad-hoc part of the online service is what drives Monster Hunter PSP games to the high standards. Considering most Japanese students or kids were near their friends and they would stop and get some monster hunting going.
Here in America, it clearly sucks since Capcom thinks it wouldn't work for some odd strange reason.
Online is what makes Monster Hunter appealing to me. I loved Monster Hunter on the PS2. But considering you had to do on-screen messaging instead of text, that clearly made me want to get rid of the game.







