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The problem, i think, is that L4D was designed with online co-op in mind, something that is not the Wii's particular strong point. If the game was re-built from the ground-up for Wii, redesigned with local co-op in mind, and generally built for a lower horsepower environment, it could do quite well, given the precedent of awesome zombie shooters so far.

 

Of course, Valve doesn't have the resources for that, so it wouldn't happen.



Monster Hunter: pissing me off since 2010.