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.jayderyu said:
It's more than just a matter of appealing to the expanded audiance. Most developers care about the product than the people who play them.

That's an illusion they like to cultivate. It is also completely untrue. Making games is only a means to an end for these companies; they exist to make money, and nothing more. Any perceived "caring about the product" is nothing more than trying to add features that they believe will make it sell better.

That's what HD was to companies like this: a marketing gimmick to hook the technophiles that made up the core market. Now that the core market is failing to sustain companies, they're having to relearn the techniques that built this industry in the first place, and graphics-are-everything wasn't one of them.



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.

What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.