Onyxmeth said:
Long delayed and long to develop games are nothing new. It took 2 1/2 years for Twilight Princess to come out since it's unveiling at E3 2004. Too Human, Kameo and Duke Nukem Forever spent more time in development hell on last gen hardware than current gen hardware. The original Killzone was delayed on last gen hardware and it wasn't half as quality as the new one looks like it's going to be. Resident Evil 4 was delayed heavily. Blah blah blah. The point is, if you think long development and delayed games are a trend that started this generation, you are sorely mistaken. Even the Wii, with it's SD visuals still gets plenty of delayed games. Brawl needed to be delayed 3 months, which was after it's date had been originally finalized for December 4th at the beginning of the Fall 2007. These things just happen and they have happened since forever. Also, what is a TV structure?
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If you've read Malstrom's articles you will know to simply put like on TV making games not once or twice a year but making 6 games or more and make it have long legs in the future just as in situation with TV shows right now. I mean, how many shows on cable we've seen almost everyday? Sitcoms, reality tvs, dramas, soap operas, CSI, etc... Of course, small developers and publishers should fill this gap but in situation right now small 3rd parties and middle companies cant afford the HD model.
end of core gaming days prediction:
E3 2006-The beginning of the end. Wii introduced
E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.
E3 2010- Tape runs out
http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg