Riachu said: Polishing a game doesn't require much resources. Making the game does. Polishing a game that was technically already finished doesn't really cost much to my knowledge.
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Cost is extremely relative. $10 is nothing if you have $1,000,000. $10 is a whole lot if you only have $15. The continued cost of employing everyone combined with development of new games can quickly drain any cash reserves that exist after developing a game for so long. It is not so much that polishing itself costs so much money as it is the need to have a steady flow of any money to keep from going under.