mrstickball said:
Seconded. I'd like a link from these 'industry analysts'. Everything I've seen puts the numbers much closer to 250-300k for the Wii and 350-600k for the X360/PS3 (with the X360 being at the lower end of that number).
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Can't find it now. Did find this:
As for this latest realigning, money talks (innovation walks) and you have to assume someone simply woke up and smelled the honey pot. According to chairman and CEO of Foundation 9 Entertaiment Jon Goldman, "Publishers are saying: Instead of spending $15 million or $20 million on one PS3 game, come back to me with five or six Wii pitches." That's because (a) games take far less time to create on the Wii -- 12 months versus two to three years for the competition, (b) it costs roughly $5 million per game in development scratch versus $10 to $20 million for a typical Xbox 360 or PS3 game, and
the Wii has been outselling every system except its own handheld DS Lite since November 2006, i.e. some eight or so solid months of market growth.
So 5m vs up to 20m and in some cases 20m (Mario) vs 100m (GTA). No question Wii development is signifigantly cheaper.







