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@TC

You know, I'm kinda inclined to agree that Fallout 3 does feel boring, but for different reasons. If anything, Fallout 3 feels really, really SAFE.

I had written a 2-page long rant about this issue, but decided to condense it down to this:

******WARNING - SPOILERS IMMINENT******

1) Your character will develop into an omnipotent being really fast unless you specifically fight against this (ie. you don't pick the obviously useful perks, you don't read books,you don't use VATS,you handicap your skills etc.). At least leveling up does SOMETHING now.

Oh yeah, bodily needs and permanent damage are still not implemented - so you can run around for a year with 800 rads without nutrition or sleep and get away with it every time.

2) VATS is essentially a legal god mode. The games combat is piss-ea... er, quite forgiving even on higher difficulties, why would you need something like this? It really has nothing to do with turn-based combat anyway.

3) Karma is still not split from Reputation, most people are still psychics, and giving enough water to a vagrant still makes up for butchering a bunch of slaves. Or destroying a city.

4) You can't fuck up a quest unless you encounter a bug, or specifically try to. You can try most skill checks again when you fail them, and even if you can't, violence solves everything. Always.

The game's still pretty good IMO, better than Oblivion at least. But for a Fallout game, playing it safe every single time doesn't really cut it, IMO.



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