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No wonder Nintendo wants to get people playing games like Animal Crossing, Wii Sports, and Brain Age. Games that you can play for a little bit every day never really get old; if you get sick of them, you can just come back to them in a few months and pick up where you left off. Sort of like Tetris, actually. Not much demand for a better version of the games already present in Wii Sports or for an even more engrossing Animal Crossing. They already do what they do admirably, and have no real finite nature as long as you're patient.

But as soon as you give a game some definite closure, you get this: people clamoring for sequels, complaining when you don't produce an ever-self-trumping series of games, and generally speculating that you've "lost your touch" when you don't live up to those unreasonably high standards which nobody has ever actually met. How is that fair? Well, it's obviously not, but I don't suppose many people consider that when they beg for, nay demand, a game to trump their fantastic rose-tinted visions of the "best Zelda ever" or "best Mario ever" or whatever it is they want to see get a "worthy" successor.

Short version: Nintendo's release schedule is fine. But we sure do have funny expectations of them, don't we?



Sky Render - Sanity is for the weak.