By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Khan said:

So here we are, having born full witness to Nintendo's Q1 2009 lineup, which consists of all of 5 games from Nintendo themselves: Personal Trainer: Math, Fire Emblem: Shadow Dragon, Pokemon Platinum, Play on Wii Mario Power Tennis, and Play on Wii Pikmin.

 

I just find it strange that first party development can slump so hard. Exactly what was Nintendo thinking, or planning? I find it hard to believe that they would deliberately let development slump like this to open a window for 3rd parties, or simply because they don't have to put out software to move units. What exactly could motivate such a slump? We know they have a lot of titles in the works, the evidence is all over the place for stuff from first-party groups like EAD and Retro, and from partners like Factor 5, Next Level Games, Treasure, and Monster Games, but why haven't better strategies been developed to more thoroughly populate each quarter with their high-level releases?

 

Note: this is not a rant in particular. I myself am picking up Fire Emblem and Pikmin and will enjoy them fully, just pondering why development in general seems to have slumped. Release strategy problem, simple oversight, or something more cognizant.

That is exactly what they did. Why? because 3rd party bitch about not being able to compete against Nintendo games on Nintendo console, hence when there isn't any competition the games should sell well (IF DONE TO SAME STANDARD OF DEVELOPMENT AS HD CONSOLES GET, by that i mean within Wii capabilities and effort put in)They "ASSUMED" the success of the Wii would of brought 3rd party developers over like it did for the DS, however this hasn't happened that successfully.Also Nintendo spend 3years+ developing games to get them PERFECT as they call it.