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Grey Acumen said:

Take a look at DS phat sales vs DS lite sales, and also the DSi sales vs the DS lite sales.
They both do exactly the same thing, but people still upgraded to the lite,and are now upgrading to DSi. Same thing can be done for the Wii 2, especially if it builds carefully on what the Wii has already established. I still stick by my old idea that they're going to drop Gamecube support (and move that into the Virtual Console) and make the Wii 2 so it's backwards compatible with both Wii games AND with Wii controllers, such that the current Wiimote/balance board will even be usable with Wii 2 games.

If they boost the graphics up to PS3/360 levels, they'll be able to build off of their current motion sensing controls for something severely awesome, for very cheap, while PS3 and 360 are going to be stuck trying to make their graphics look even better than they already are now(which is going to be hard and expensive) while also trying to figure out how to implement motion controls properly; an area in which the Wii will already have had 5 - 7 years experience in by then, and a back catalog of games to match.

 

Forgot to reply to this but here I go:

The difference is that the DSi and DS lite are pretty much the same hardware, they play the excact same games (DS games) and use the same control mechanism. The Wii 2 will be a different console, aside from the fact that it may have the same TYPE of controllers. Your comparison is like comparin the PS2 to the Slim PS2 or the PSP with the Slim PSP. It's the same console, so people won't buy the ld version, they'll just buy thebeter one.

When it comes to a new console, prices vary more, graphcis, controls, capabilirty (hardware overall). Games, etc. This is what I meant.