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Also, the Killzone 2 level was 2 gigs, yes. If anybody has seen the gamespot video that it's another Killzone 2 thread today, they say that want seemless transition between the 'cut-scene' and gameplay.

And yes, their post processing and deferred rending stuff is pretty cool looking. In the gamespot video, the guy said that there were over 500 shadow casting lights in the area, and seeing all those lights all around was pretty cool. It was really cool when he turned off the post processing stuff and the smoke/clouds dissapeared and you could see more of the level.