sieanr said:
Re disc space In the E3 demo, you see those big things flying in the sky far in the distance? Or flying over the city with all those buildings. Thats why the first level uses 2gb. The way those far off building/details are stored on disc require a ton of space and is not compressed whatsoever. Think about this; Warhawk looks nice, right? And all the maps are really big, right? Then why is Warhawk under a gig? |
Actually, it's around 3 gigs. The head guy for Warhawk talked about this in IGN's Beyond podcast. At least for the PSN version, it's under a gig (about 700-800 megs to be exact) and when you start the game up, it unpacks all the data and such and it's about 3 gigs while you're playing it.







