tabsina said:
Just as a hypothetical.. if the developers decided to only make a wii version of World at War, what would have happened? My best guess is that the people who bought world of war on 360 or ps3, would have purchased it on wii if that were the only option.. sure, not all of them would, but i'm willing the bet the amount of profit would have been much higher than making a wii, 360, ps3 and pc version, and having the cheapest-to-make version selling the least because of those higher end (graphically) versions (Note - the reason 360 and PS3 owners choose the versions on 360 and PS3 is another topic, this is purely from the perspective of the developers in the interest of staying in business) My point: |
There's nothing saying that publishers and developers can not make big games for the HD consoles, but they should be looking at their entire line-up and producing a pyramid to manage the risk of their larger projects. If a company has a decent base of Wii, DS, PSP, PS2, PSN, XBox Live Arcade, and WiiWare games the risk of a big budget game brining down the entire company is pretty limited.







