naznatips said:
You're wrong. You are thinking because it's not selling big numbers it's not profitable, but Japanese developers know how to make games that will recover costs, rather than might recover costs. You think a game like Professor Layton or Phoenix Wright cost even 1/10 of Grand Theft Auto IV? Of course not. They probably cost less than 1/50. So what's the more successful game? The one that sold the most or the one that's making the company money? |
Yet, i do remember having the same thread about japanese Developers getting left behind. When it comes to the casual market which may be where the money is, but anything else, they are far behinfd this Gen.
http://www.asianweek.com/2008/12/06/what-is-wrong-with-japanese-game-development/
http://kotaku.com/337683/japanese-game-developers-in-trouble
Next Gen
| 11/20/09 04:25 | makingmusic476 | Warning | Other (Your avatar is borderline NSFW. Please keep it for as long as possible.) |







