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tk1989 said:
Well, i still stick with the fact that the original Killzone was very disappointing. The new "halo beater" it was meant to be, something it never aspired to. As a result of this, i dont see how Killzone 2 is seen as one of the PS3s main games, especially when the original wasnt actually that good. Ill admit it though, the graphics do look good, but then what games dont have good graphics these days?

Ill reserve judgement on it though until it is released, but good graphics doesnt = a good game. Look how Lair turned out... apparently it only got 5/10 in a PS3 magazine, and that was meant to be one of the PS3's big games.

 Here's what IGN has to say about the gameplay:

 "After the detailed breakdown was over, Mathijs surrendered the controller to IGN. This game plays well. From the moment we picked it up and began using it's double analog control scheme, everything felt natural. We blew away some guards, hurled a few grenades and tried out the brand new jump function. Jumping was left out of the original game in an effort to keep it based in reality, but even here it's being grounded -- you can't fire while in the air and can only leap over small obstacles."

So gameplay looks so far like it's shaping up to be very user-friendly and smooth.