sieanr said:
I believe Doom 3 innovated in the "lack of light" department well enough that we don't need another game trying the same. |
i dont think its lack of light for innovation, its using all the techniques already made and some tricks they have learned in order to make the atmosphere exactly as they want.
thats kinda like saying "well some game already made open spaces, so we dont need shadow of the colossus doing the same," when in reality its just sotc using the open spaces to be artistic and moody and make the game how it should be.







