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Well I don't think he was approaching this as much as gamer as an accountant. The graphics obsession has pushed both video game costs and development costs high. The high cost of video games is limiting the number of people capable of buying more expensive to produce games. It doesn't take much business sense to realize that higher cost and lower potential sales are not a good business plan.

I think this is the first of many articles we'll be seeing like this as many developers begin to realize the PS360 cannot support all the $20 million mega games they are throwing on them. At some point something will have to give, either the number of games on those systems or their cost of development will have to drop.