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psychoBrew said:
dib8rman said:
Last time I checked a joystick used your entire hand for it's motory functions while an analog used only your thumb.

Also Joysticks beat the snot out of analog for fighters imo and most genre that were good with joystick.

 

Both are analog.  The only difference is the length and ergonomics of the stick, sensitivity, and possibly range of motion.  Although modern PS360 controllers are more refined, the basic technology has been used since the 70's.  That's old school, first gen technology.  PS360 controllers could have been practical in the 80's (minus the pointless PS3 motion sensors).

Aren't directional pads the best for fighters?

Maybe I'm getting lost in the terminology (or maybe I just don't know what I'm talking about), but I'd thought that old-school joysticks were basically d-pads (or, that the d-pad was a... sawed-off joystick).

That, the "new" analog stick found on the N64 and onwards was different because it could register varying shades of movement.  I mean, in Pac-Man, he only moves at one speed, in the direction of the joystick or d-pad.  But Mario in Mario 64 can walk slowly or run in a given direction.

Am I misremembering?  Do those old joysticks offer the same kind of gameplay as the N64 analog stick?