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shams said:
Depends on the game. PvP is completely ruined by anything microtransaction based - as long as the game is fully playable without microtransactions, it could work. The idea is to hook people, they slowly get them to start paying for stuff.

Still, its unlikely to the $1bn monster that WoW is...

 

It really doesn't matter if it's PVP or PVE and here's why. If it's PVP obvious problems arise, how do you compete with people that are shlling out mad money if you just wanna have fun? the answer is that you don't, unless you are ready to shell out the same amount of money.

If it's PVE, why would you bother going and slaying Sith or that Legendary Rancor if you can just sit in the cantina and buy your Fat Lightsaber with +20 to epeen without doing anything? The problem here is that paid items would have to be better than PVE drops for them to be worth the money at all, but then why would you bother with PVE?

Micro-Transaction just can't support  a good game if they affect the core gameplay in any way. If it's just aesthetics then hurray, this game is basically free for me, and for most other people who don't give a damn about looks. However then the makers just won't be making money so I doubt that's what they will do.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835