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RPG said:
Munkeh111 said:
RPG said:
For a game like uncharted, anyone know how many sales would be needed in order to break even? It's seems to be a game with high production values so it must be one of the more expensive games out there.

2 million sales sounds too little to me in order to have broken even.

Let's assume Sony got $15 from each copy, so that would have made them $30m, and for a game that only took 2 years in full production, with a further year of pre-production, from quite a small studio, that is certainly a good return, though I can't find figures for the cost

 

Well pretty good for Uncharted then and assume the second to sell much better thanks to the first getting a pretty big fanbase. Games like GT5 must have budgets of about $60 million or even more but then again the prologue must have paid for 40% of the budget by now.

Uncharted wont have a budget anywhere near that, that is probably the budget of MGS 4, which took forever to make and would have cost far more. That budget of $60m would have been 50% greater than that of FF XIII which took 5 years and was a huge game. GT 5 would have been expensive, but nothing like that