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CGI-Quality said:

@ Ender

In their current forms, no the 360 cannot do those games, sorry. Kojima and Media Molecule specifically said that about MGS4 and LBP, another reason I've always doubted a 360 MGS4 port. Physics and Animation are KEY in PS3 exclusives. Uncharted, Heavenly Sword, LBP, and MGS4 have done things with physics and animation that no 360 title has done. This is a common misconception. To date in terms of physics and animation PS3 is on top there - over any other console. If we're talking just graphics, maybe. But the 360's architecture can't perform physics nor animation like PS3, and that's not an opinion.

 

No offense, but this sounds like a bunch of stuff that's tough to measure, and therefore easy to exaggerate.  Sorry, but I'm not buying LBP phyisics can't be done of a 360.  Let's face it, Sony's bold claims have fallen flat, and all that's left is ambigous claims about things like physics and animation.  There are differences in capabilities between the systems (both have strengths), but overall the differences are very minor.

I'm not trying to be a jerk... but after 2 years of this, I'm ultra skepical.