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Ask Kasz, but I can't think of any.

I think it's basically because most times in SRPG's the fights last longer so you don't have as many fights, therefore it would be difficult to have an overworld with monsters you can touch and fight since every fight takes like 10 minutes instead of 2 like in most Turn or Action based RPGs.

You could have less monsters in the overworld perhaps to make it even, but the fun of SRPG's is that every fight is new and different, and they are all important.

In VC there is no required grinding, every fight is story driven, kind of like every battle being a boss battle.



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