thx1139 said:
I have said this before. Usually get slammed for it. Playing Wii Sports at my nephews I noticed that all I need to do is flick the WiiMote. In reality how the WiiMote is advertised in reality is a fraud. Advertisements make it seem that you act like a baseball player, bowler, etc. to play when in reality the WiiMote is just a motion controlled switch. Move the controller enought and the switch is thrown. As far as I know the poster child for motion controls continues to be WiiSports and RE4 Wii. Two games that came out the first 9 months of the Wii existence. How about a top 10 list of good Wii games that really make use of motion controls. Will any of them be 2008 releases? |
10 good Wii games that make good use of motion controls? easy From the 13 games in my profile we get
Good use of it
1 Wii Play (seriously - play tanks, shooting gallery, pose mii they're very good)
2 Elebits
3 Kororinpa (alternatively Mercury Meltdown Revolution)
4 Mario Kart - 2008
5 RE:4
6 Metroid Prime Corruption
7 No More Heroes - 2008
8 Super Mario Galaxy
9 Wii Sports ( the boxing is acually brilliant use of motion sensitivity, all of the rest of them can be played with just a flick of he wrist, but its more fun not to)
Thats 9/13 of my games. The 4 that didn't make the cut are
Red Steel - it's ok, better than dual analogue, but not as good as it could have been
Brawl - Everyone i know uses GC controllers
Fire Emblem - doesn't use it (still good though)
Zelda - Twilight Princess - its good for a port of a GC game, but a zelda based around motion tech would be much better)
So now I need a 10th game, from the list of dozens of games that I want to own but don't
10 Wii Music!